HHTv5: Halo Hacking Tools v5
Created by: CLuis
Rebuilds xbox maps, Recursive injection, Progress bar on injections, CE content will be converted on the fly (doesn't support external sounds), Injects perfectly into single player maps, & Fixed a couple of bugs from previous versions! Recursive injection adds tags and everything so nothing gets replaced. Bitmaps, sounds and models are injected into their proper places!
* Previous Releases: HHTv4, HHTv3, HHTv2, HHTv1
HME: Halo Map Editor v1.2
Created by: Xbox Wired
Halo Map Item Editor is designed to quickly change Equipment, Vehicles, Projectiles & Weapons. One major feature that this program has the capability to doing is uncompressing maps. That feature right there can save a lot of time when working with compressed halo maps. Great program to make quick changes with.
HMT: Halo Map Tools v3.5
Created by: MonoxideC
Halo Map Tools, currently at version 3.5, is a hacking tool for Bungie's masterpiece first person shooter - Halo: Combat Evolved. HMT currently supports all versions of the game such as Xbox, PC Retail, PC Beta, and PC Demo.
Features: Injection and extraction of all halo resource files, XML-plug in based tag editor, Batch resource extraction of all resource files and metadata, Metadata import/export with automatic ident and reflexive offset correction, Object placement and player spawn editing, Easy offset swapping, Search functions, and map rebuilding!
* Previous Releases: HMT: Halo Map Tools v3.0
PPF-Studio
Created by: Starbee
It compares the modified map to an original map, from there it will create a patch that is small in file size. From there you can use PPF-O-Matic to apply the patch to your map!
PPF-O-Matic
Created by: Zweifeld & Paradox
PPF-O-Matic is a Windows GUI tool that applies patches to your original maps.
Spark Edit v3.02
Created by: Grenadiac
Spark Edit is a map viewer and editor for halo pc and xbox. It was created to give modders insight into how the maps were constructed by the original developers.
Halo CE Programs
Guerilla Hacked
Created by: Kornman00
A game resource and tag editor created by Bungie Software Products. Kornman00 unlocked every single feature in the original program and created this.
Halo 2 Programs
ADI v1.2c
Created by: The Swamp Fox
Halo 2 program similar to Cluis's HHT for Halo, but with a new interface!
Project Ch2r v0.9.2
Created by: Xbox War3z
A common Halo 2 reverse-engineering project. Open Source Halo 2 Editor for doing all the things you need for modding your maps. Extracting/viewing meta, swapping items, viewing/swapping dependencies, extracting bitmaps, etc.
Dot Halo v1.b3
Created by: Farklem
Halo 1 and Halo 2 map modding program. This program requires .NET Framework!
Encryptomatic Signature
Created by: TF6
Iron_Forge has determined the algorithm used to calculate the Encryptomatic Signature that prevents all Halo 2 maps from being modified. MonoxideC has used this information to create this wonderful tool for the public, allowing anyone and everyone to work on Halo 2 maps.
H2 Edit v1.0b2
Created by: Farklem
Xbox Nation had an article on H2 Edit, in the February 2005 issue! This is a program similar to MonoxideC's HMT and Cluis's HHT but built for Halo 2 map files. I wrote this program to give modders a chance to easily mod map files.
H2 Logo Gen v3
Created by: Riplakish
Emblem Generator program that creates your actual in game logo as your Avatar!
H2x v4.2
Created by: Pokecancer
This program was designed to import models from single player to multiplayer!
Insolence
Created by: Iron Forge
* Drag & drop tags from Map to Map for a recursive move.
* Imports all raw data from Single Player Shared to local map (prevents linking issues).
* Right click tags to duplicate, then rename them.
* Automatic Update system for IFP and Native plug-ins.
* Versatile Plug-in System including IFP, XML, and Native plug-ins.
* Dual Modes for IFPs, "Edit Mode" & "Dev Mode".
Serenity
Created by: Iron Forge
* Generate small patches for rebuilt maps.
* Generate small patches maps with new tags added or duplicated.
* Automatically add an entry, including a preview bitmap, to mainmenu.map for the new map (optional).